WebThis is a preliminary report on Electronic Arts’s security posture. If you want in-depth, always up-to-date reports on Electronic Arts and millions of other companies, consider booking a … In 2004, Electronic Arts was criticized for employees working extraordinarily long hours, up to 100 hours per week, as a routine practice rather than during the "crunch time" period. Erin Hoffman, the fiancée of an EA employee, posted an "EA Spouse" blog anonymously as a "disgruntled spouse" in 2004, … See more Since the 2010s, the video game company Electronic Arts has been at the center of numerous controversies involving acquisitions of companies and anti-consumer practices in their individual games, as well as … See more During the early 2000s, when EA was in a period of fast growth, the company developed a reputation of acquiring development studios, primarily for their intellectual property (IP) … See more On June 5, 2008, a lawsuit was filed in Oakland, California alleging Electronic Arts is breaking United States antitrust laws by signing exclusive contracts with the NFL Players Association, the NCAA and Arena Football League, to use players' names, likenesses … See more A loot box is a type of microtransaction in video games, in which players can use in-game rewards or real-world funds to gain a virtual box filled with in-game items, the effects of which can vary. One approach used when creating loot boxes is to limit the system to only … See more In the video game industry, it is not uncommon for publishers and developers to have employees work extra hours near the last few weeks or months of the development cycle … See more EA's aggregate review performance had shown a downward trend in quality over recent years and was expected to affect market shares during competitive seasons. Pacific Crest Securities analyst Evan Wilson had said, "Poor reviews and quality are … See more In April 2012, Consumerist awarded EA with the title of "Worst Company in America" along with a ceremonial Golden Poo trophy. The … See more
Criticism of Electronic Arts - Wikipedia
WebAug 11, 2024 · The EA process results in one of three outcomes: (1) a FONSI, (2) a Mitigated FONSI, or (3) a decision to prepare an EIS. A FONSI applies where the action has no potentially significant effects. As is … WebFeb 15, 2024 · The story of how EA became the most hated company in the US stretches back to the early days of modern gaming history. However, despite all the criticism, EA's stock rose 33% in 2024, so they've never … tr 600-21 instructor training
The Lootbox and EA Controversy - EA VP Calls …
WebFeb 2, 2024 · The NIL controversy is at the heart of why EA Sports abandoned college sports titles nearly a decade ago. Ed O’Bannon, a former UCLA basketball player, sued the NCAA, Collegiate Licensing ... WebDec 14, 2024 · Clearly, the company has seen massive success. It has a market capitalization of nearly $40 billion. However, Electronic Arts' … WebNov 12, 2024 · By Peter Morics. Published Nov 12, 2024. A new lawsuit alleges that EA is artificially inflating difficulty in its sports titles in order to drive players to buy more loot boxes. Update: EA has issued the … tr60 sand filter how much sand